![]() ![]() More information about playing on Pendragon can be found here ►. ![]() Players who choose to make Pendragon their home will also receive customer service support however, it should be understood that problems can, may, and will occur with patches currently undergoing testing. It is where code currently in development is uploaded for public testing before it is patched to the live servers. Pendragon is also known as the "Test Server." The current Cooperative server is Gaheris. There is no RvR, only one-on-one dueling. May play cooperatively with characters from any Realm.Ĭharacters may travel freely to all three realms. "PvE") with the exception of the dueling options. The server is completely Player vs Environment (a.k.a. The following are our traditional servers:Ĭooperative servers step away from the traditional ruleset, in that you may play in all three realms on these servers in a cooperative fashion. You cannot attack Realm members (other than in duels). Zones on all Ywain servers are clustered, other than housing in order to provide housing lots for all players. You may roll characters on all realms, all servers. The concept is the same: you have three realms (Albion, Hibernia, and Midgard), which are all at war with each other over keeps, land, and relics. These servers run by the traditional RvR rulesets. To help you understand them, below is a list of these server types and brief descriptions of each: These server types have different rules depending on which one you choose to play on. There are various server types available to players of Dark Age of Camelot. Warfare over the Relics and various castles in the frontier areas is a primary aspect of RvR. If a Realm controls both their own relics and an enemy Relic of the same type, all members of that realm will gain benefits from the Relic Magic. If member of an opposing realm can steal an enemy Relic, they can then install that Relic in one of their standard keeps. If a Relic is controlled by its home realm it will be stored in a Relic keep beyond a special Mile Gate. Certain keeps contain magical items called Relics. ![]() There are also special castles, or keeps, and controlling the majority of those keeps can bring benefits to the entire Realm. You can use Realm Skill Points to train your character in special skills that cannot be trained in any other way. This can gain you special points called Realm Skill Points. One is to gain notoriety within your own Realm. (Fighting monsters is known as PvE, or Player versus Environment.) There are specific goals that come with RvR. There are many specific strategies for fighting in RvR, as opposed to fighting monsters found throughout the game. Generally, to be effective at RvR, it is good to join a group of other characters with balanced skills. The New Frontiers are recommended for characters that have attained a fairly high level and have mastered the skills of their class. The battlegrounds are a good place to learn now to use your RvR skills before venturing out into the main RvR zones in New Frontiers. The first battleground is level 1-4, the next is 5-9, the third is 10-14, and so forth, ending at level 49. Battlegrounds are smaller RvR areas and entry into each is limited by level. There are battlegrounds available for characters level 1 to 49. Realm combat (known as RvR) occurs in special level-specific battlegrounds and in the New Frontiers. Although there are some exceptions to this (see Server Types below), the primary principle is that each of the Realms is at war with each of the others, and that they cannot even communicate with each other. Realms are entirely independent worlds that exist within the larger world of the game. Think of these three Realms as foreign countries with well defended borders and different languages.Īn integral part of Dark Age of Camelot is the concept of Realms. There are three distinct Realms in Dark Age of Camelot - Albion, Midgard and Hibernia.
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